Skip to content
Bruna Prado
← Case studies · Channels built from scratch

Gupy · Corporate Education · Growth · Community

L&D community with gamification

Gupy acquired the EdTech Niduu, which became its Corporate Education (EdC) product. The audience was new.

Challenge

Generate MQLs from large companies, the hardest segment to convert.

What I did

  1. I created the Corporate Education community, focused on L&D and gamification
  2. I took the initiative to the Corporate Education Summit
  3. I ran the journey from landing page to nurturing and data analysis

Result

  • +400webinar sign-ups
  • Large companiesthe segment where MQLs grew

Images

Webinar page "The Future of Corporate Education" and the EdC Brasil community on a phone

Connects with